In Search of the Impossible

We are a research-driven lab exploring the frontiers of simulation, data science, and open architecture. By mastering open technology’s boldest challenges, we’re unlocking the future of interactive entertainment and data analytics.

OUR MISSION

Frontier Exploration

We operate at the edge of the known. We target the constraints of tomorrow’s hardware to discover interactions that standard development ignores.

Precision Engineering

Bloat is the failure of design. We practice strict code hygiene, stripping away the non-essential to ensure maximum fidelity on every watt of power.

Cross-Domain Collaboration

Innovation happens at the intersections. We fuse engineering, art, and analytics into a single workflow, ensuring our data solutions feel human and our worlds feel intelligent.

Linux First

We believe in the open ecosystem. While others rely on compatibility layers like Proton, we build native binaries designed explicitly for the Linux architecture.

FLAGSHIP PROJECTS

Escape From Moscow

Escape From Moscow

FOCUS: SYSTEMIC SATIRE

A satirical escape story. Play as a Pallas cat sneaking through a neon-lit Moscow, outsmarting a corrupt government of rats to find your freedom.

ACTIVE DEVELOPMENT
Nida Beach Cats

Nida Beach Cats

FOCUS: AGENT-BASED ECOLOGY

A persistent, playful open world on the Baltic dunes. We simulate the ecosystem—wind, sand, and wildlife—creating a reactive playground that evolves as you explore.

COMING SOON
GameFlow Intelligence

GameFlow Intelligence

FOCUS: ENTERPRISE TELEMETRY

A predictive analytics engine designed for high-load environments. GameFlow processes real-time behavioral data to identify system bottlenecks and user churn patterns, demonstrating scalable B2B infrastructure.

INTERNAL BETA
Reindeer Racer

Reindeer Racing

FOCUS: SURFACE MODELING

A high-speed winter racer. Master the ice and snow in a physics-driven challenge that captures the raw thrill of the Lapland wilderness.

COMING SOON

ENGINEERED FOR THE IMPOSSIBLE

Platform Architecture

Linux-first deployment across handhelds, mobile, and workstations.

Platform Status Role
Steam Deck (x86) Native Gold Reference Platform
Linux Phone / ARM64 Tech Preview Mobile Integration
Enterprise Workstation Production High-Performance Compute
WASM / Browser R&D Portable Runtime
  • Tile-based streaming for smooth progression
  • Memory footprint stable as worlds expand
  • Optimized for embedded silicon

Performance Doctrine

Latency is the enemy of immersion. We enforce strict timing budgets across all interactions.

< 50 ms Total Latency
  • Early input sampling for immediate control response
  • Fixed-step simulation prevents timing drift
  • Renderer adapts workload to protect timing
  • Frame pacing monitored continuously
  • Subsystems isolated to prevent stalls

Timing Guarantees

  • Input-to-simulation: <5ms
  • Simulation-to-render: <15ms
  • Total frame budget: 50ms

Adaptive AI & Machine Learning

AI isn't a buzzword here. Our models generate level patterns, predict player pacing, and stress-test mechanics at scale.

  • Procedural layouts with model-driven patterns
  • Neural behaviour systems refine enemy intent
  • Deep-learning agents explore edge cases
  • AI-assisted tools accelerate iteration

AI Workflow

  • Automated playtesting at scale
  • Predictive difficulty balancing
  • Content generation with quality control

Development Pipeline

Rigorous, iterative process ensuring reliability across versions and platforms.

Flight plan for game development
Our development loop—used for every prototype and launch.
  • Assess – Hardware as constraint
  • Prototype – Weakest device first
  • Systemize – Lock timing and I/O
  • Ship – Real machines, not theory
  • Automated checks on every platform
  • Versioned save data with migration
  • Long-run stability testing

IN ACTION

Trailer - Escape From Moscow
Nida Gameplay Demo
Cat Exploration
Forge Prototype
Swimming Narva River
Escape From Moscow